Difference between revisions of "Config/Session Example/Demo/P1-F4"
From C3LearningLabs
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− | = Files = | + | == Files == |
;Location | ;Location | ||
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:Configuration file : P1-F4.con | :Configuration file : P1-F4.con | ||
:Scenario file : P1-F4.sce | :Scenario file : P1-F4.sce | ||
− | |||
− | |||
− | |||
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{{Multicol-end}} | {{Multicol-end}} | ||
+ |     | ||
+ | |||
+ | == Organisation == | ||
+ | |||
+ | [[File:P1-F4-Organisation.png|Organisation]] | ||
=== Units === | === Units === | ||
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|} | |} | ||
+ | |||
+ | |||
+ | == Map == | ||
=== Map Objects === | === Map Objects === | ||
The scenario contain the following map objects. | The scenario contain the following map objects. | ||
+ | ;Objects on map | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |||
|- | |- | ||
| | | | ||
Line 138: | Line 143: | ||
|0.5 | |0.5 | ||
|Fast | |Fast | ||
+ | |- | ||
+ | |[[File:C3fire-pic-object-swamp.gif|Swamp]] | ||
+ | |Swamp | ||
+ | | | ||
+ | |No fire | ||
|- | |- | ||
|[[File:C3fire-pic-object-house.gif|House]] | |[[File:C3fire-pic-object-house.gif|House]] | ||
Line 146: | Line 156: | ||
|} | |} | ||
+ | === Maps === | ||
+ | The configuration contain the following map. | ||
+ | |||
+ | {| | ||
+ | |[[File:Demo-P1-F4-Map.png|200px|none|Map 1]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |style="text-align: center;" | | ||
+ | Map<br> | ||
+ | Orginal<br> | ||
+ | Demo-P1-F4.con | ||
+ | |} | ||
+ | |||
+ | == Variations == | ||
+ | |||
+ | === P1-F4-SeeAllFire === | ||
+ | |||
+ | :This configuration let player-X see the all fire, even if the fire is not in the unit's field of view. | ||
+ | |||
+ | ::SessionDef -> Demo -> FireFighting -> P1-F4 | ||
+ | ::<code>.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4/Variations</code> | ||
+ | |||
+ | :Configuration file : P1-F4-SeeAllFire.con | ||
+ | :Changed file : P1-F4-Roles-SeeAllFire.coni | ||
+ | |||
+ | :Changed configiration | ||
+ | <syntaxhighlight lang="xml"> | ||
+ | <Roles> | ||
+ | <Role | ||
+ | IDName = "X" | ||
+ | ... | ||
+ | SeeAllFire = "True" | ||
+ | ... | ||
+ | </syntaxhighlight> | ||
− | = User interface = | + | == User interface == |
− | == Player == | + | === Player === |
[[File:C3Fire-UI-Demo-P1-F4-Player.png|none|800px|Player]] | [[File:C3Fire-UI-Demo-P1-F4-Player.png|none|800px|Player]] | ||
− | == Manager == | + | === Manager === |
[[File:C3Fire-UI-Demo-P1-F4-Manager.png|none|800px|Player]] | [[File:C3Fire-UI-Demo-P1-F4-Manager.png|none|800px|Player]] | ||
− | == Replay == | + | === Replay === |
[[File:C3Fire-UI-Demo-P1-F4-Replay.png|none|800px|Player]] | [[File:C3Fire-UI-Demo-P1-F4-Replay.png|none|800px|Player]] | ||
+ | |||
+ | |||
+ | == Videos == | ||
+ | <br> | ||
+ | [[File:C3fire-demo-p1f4.mp4]] | ||
+ | ;Fire fighting Example | ||
+ | |||
+ | == Resources == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Organisation | ||
+ | |[[File:Demo-P1-F4-Organisation.odp|Organisation]] | ||
+ | |- | ||
+ | |Icones | ||
+ | | | ||
+ | |- | ||
+ | |Pictures | ||
+ | | | ||
+ | |} |
Latest revision as of 11:07, 29 August 2021
Files
- Location
- The configuration files are located at
- SessionDef -> Demo -> FireFighting -> P1-F4
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4
- Configuration file : P1-F4.con
- Scenario file : P1-F4.sce
Modules
|
|
|
|
|
Organisation
Units
The scenario contains the following units:
Fire Fighting Units | |
Logistic Units | |
Search and Rescue Units | |
Drone / UAV |
Map
Map Objects
The scenario contain the following map objects.
- Objects on map
Fire Spread Delay |
|||
Normal | 1 | Normal | |
Birch | 2 | Slow | |
Pine | 0.5 | Fast | |
Swamp | No fire | ||
House | |||
School |
Maps
The configuration contain the following map.
Map |
Variations
P1-F4-SeeAllFire
- This configuration let player-X see the all fire, even if the fire is not in the unit's field of view.
- SessionDef -> Demo -> FireFighting -> P1-F4
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4/Variations
- Configuration file : P1-F4-SeeAllFire.con
- Changed file : P1-F4-Roles-SeeAllFire.coni
- Changed configiration
<Roles>
<Role
IDName = "X"
...
SeeAllFire = "True"
...
User interface
Player
Manager
Replay
Videos
- Fire fighting Example
Resources
Organisation | File:Demo-P1-F4-Organisation.odp |
Icones | |
Pictures |