C3Fire

Difference between revisions of "Project/2021-NPS-1-Mail"

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{{DISPLAYTITLE:Project Mall}}
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{{DISPLAYTITLE:2021-NPS-1-Mail}}
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__NOTOC__
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 +
 
 +
== Project  ==
  
  
 
{| class="wikitable" style="width: 75%; background-color: white;"
 
{| class="wikitable" style="width: 75%; background-color: white;"
| style="background-color: #eeeeee; width: 125px;" |'''Project Name'''
+
| style="background-color: #eeeeee; width: 125px;" |'''Year'''
|Colaboration monitioring of Swedish Canadians Teams
+
|2021
| style="background-color: #eeeeee; width: 80px;" |'''Acronym'''
+
|-
|SweCanTeam1
+
| style="background-color: #eeeeee; " |'''Project Name'''
 +
|
 +
|-
 +
| style="background-color: #eeeeee; " |'''Project'''
 +
|
 +
|-
 +
| style="background-color: #eeeeee;" |'''Acronym'''
 +
|2021-NPS-1-Mail
 
|-
 
|-
 
| style="background-color: #eeeeee;" |'''Organisation'''
 
| style="background-color: #eeeeee;" |'''Organisation'''
|RISE SICS East, Linköping University, Laval University, SAAB
+
|
 +
|-
 
| style="background-color: #eeeeee;" |'''Country'''
 
| style="background-color: #eeeeee;" |'''Country'''
|Sweden, Canada
+
|USA
 
|-
 
|-
 
| style="background-color: #eeeeee;" |'''Contact Person'''
 
| style="background-color: #eeeeee;" |'''Contact Person'''
|[mailto:Rego.Granlund@C3Fire.org Rego.Granlund@C3Fire.org]
+
|
| style="background-color: #eeeeee;" |'''Year'''
 
|2017
 
 
|-
 
|-
 
| style="background-color: #eeeeee;" |'''Project Members'''
 
| style="background-color: #eeeeee;" |'''Project Members'''
|Rego Granlund, Jens Alfresson, Sebastien, Björn Johansson, Peter Bergström, Isabelle, Oscar Bjurling and Jacob Weilandt
+
|
| style="background-color: #eeeeee;" |'''System'''
 
|C3Fire
 
 
|}
 
|}
  
 +
== System modules ==
 +
 +
{{Multicol}}
 +
 +
{| class="wikitable" style="background-color: white;"
 +
!colspan="2"|'''Tasks'''
 +
|-
 +
|style="width: 150px;"|Forest Fire
 +
|Yes
 +
|-
 +
|Search and Rescue
 +
|No
 +
|}
  
== Project  ==
+
{{Multicol-break}}
  
 +
{| class="wikitable" style="background-color: white;"
 +
!colspan="2"|'''Resources'''
 +
|-
 +
|style="width: 150px;"|Fire Fighters
 +
|Yes
 +
|-
 +
|Fuel Logistic
 +
|No
 +
|-
 +
|Water Logistic
 +
|Yes
 +
|-
 +
|FireBreak
 +
|No
 +
|-
 +
|UAV / Drone
 +
|No
 +
|-
 +
|People Transportation
 +
|No
 +
|}
  
== Experiment ==
+
{{Multicol-break}}
  
 
{| class="wikitable" style="background-color: white;"
 
{| class="wikitable" style="background-color: white;"
| style="background-color: #eeeeee; width: 70px;" |'''Tasks'''
+
!colspan="2"|'''Communication Tools'''
| style="width: 100px;"|Forest Fire
+
|-
| style="width: 40px;"| Yes
+
|style="width: 150px;"|Mail
| style="width: 100px;"|People Rescue
+
|Yes
| style="width: 40px;"| Yes
 
 
|-
 
|-
| style="background-color: #eeeeee; width: 125px;" |'''Resources'''
+
|Chat
| style="width: 100px;"|Fire Fighters
+
|No
| style="width: 40px;"| Yes
 
| style="width: 100px;"|Fuel Logistic
 
| style="width: 40px;"|
 
| style="width: 100px;"|Water Logistic
 
| style="width: 40px;"| Yes
 
| style="width: 100px;"|FireBreak
 
| style="width: 40px;"|
 
| style="width: 100px;"|UAV / Drone
 
| style="width: 40px;"| Yes
 
| style="width: 100px;"|People Transportation
 
| style="width: 40px;"| Yes
 
 
|-
 
|-
| style="background-color: #eeeeee; width: 125px;" |'''Communication Tools'''
+
|Diary
| style="width: 100px;"|Mail
+
|No
| style="width: 40px;"|
 
| style="width: 100px;"|Chat
 
| style="width: 40px;"|
 
| style="width: 100px;"|Diary
 
| style="width: 40px;"|
 
| style="width: 100px;"|Chared Map
 
| style="width: 40px;"|
 
| style="width: 100px;"| Map Symbols
 
| style="width: 40px;"|
 
| style="width: 100px;"| Voice
 
| style="width: 40px;"|
 
 
|-
 
|-
| style="background-color: #eeeeee; width: 125px;" |'''Decision Suport'''
+
|Chared Map
| style="width: 100px;"|Prediction
+
|No
| style="width: 40px;"|
+
|-
 +
| Map Symbols
 +
|No
 +
|-
 +
|Voice
 +
|No
 
|}
 
|}
  
 +
{{Multicol-break}}
  
=== Method ===
+
{| class="wikitable" style="background-color: white;"
 +
!colspan="2"|'''Decision Suport'''
 +
|-
 +
|style="width: 150px;"|Prediction
 +
|No
 +
|}
 +
 
 +
{{Multicol-end}}
 +
 
 +
    
 +
 
 +
=== Objects ===
 +
The scenario contain the following map objects.
 +
 
 +
'''Objects on map'''
 +
{| class="wikitable"
 +
|
 +
|
 +
|Fire<br>Spread<br>Delay
 +
|
 +
|-
 +
|
 +
|Normal
 +
|1
 +
|Normal
 +
|-
 +
|[[File:C3fire-pic-object-birch.gif|Birch]]
 +
|Birch
 +
|2
 +
|Slow
 +
|-
 +
|[[File:C3fire-pic-object-pine.gif|Pine]]
 +
|Pine
 +
|0.5
 +
|Fast
 +
|-
 +
|[[File:C3fire-pic-object-swamp.gif|Swamp]]
 +
|Swamp
 +
|
 +
|No fire
 +
|-
 +
|style="padding-bottom: 1px; vertical-align: text-top;" |
 +
[[File:C3fire-pic-object-waterpump.gif|Water]]
 +
|Water
 +
|-
 +
|[[File:C3fire-pic-object-house.gif|House]]
 +
|House
 +
|-
 +
|[[File:C3fire-pic-object-school.gif|School]]
 +
|School
 +
|-
 +
|}
 +
 
 +
=== Units ===
 +
 
 +
 
 +
{| class="wikitable"
 +
|[[File:c3fire-pic-number-red-1.gif|Fire Fighting]] [[File:c3fire-pic-number-red-2.gif|Fire Fighting]] [[File:c3fire-pic-number-red-3.gif|Fire Fighting]] [[File:c3fire-pic-number-red-4.gif|Fire Fighting]]
 +
|Fire Fighting Units
 +
|-
 +
|[[File:c3fire-pic-number-blue-5.gif|Logistic]] [[File:c3fire-pic-number-blue-6.gif|Logistic]]
 +
|Logistic Units
 +
|}
 +
 
 +
=== Maps ===
 +
The experiment did use four maps.
 +
 
 +
{|
 +
|[[File:c3fire-project-2021-nps-mail-green-map.png|200px|none|Map map]]
 +
| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 +
|[[File:c3fire-project-2021-nps-mail-yellow-map.png|200px|none|Map yellow]]
 +
| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 +
|[[File:c3fire-project-2021-nps-mail-red-map.png|200px|none|Map red]]
 +
| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 +
|[[File:c3fire-project-2021-nps-mail-training-map.png|200px|none|Map training]]
 +
|-
 +
|style="text-align: center;" |
 +
Training<br>
 +
Green<br>
 +
Green/Green.con
 +
|
 +
|style="text-align: center;" |
 +
Yellow<br>
 +
Yellow/Yellow.con<br>
 +
Flip Horizontal
 +
|
 +
|style="text-align: center;" |
 +
Red<br>
 +
Red/Red.con<br>
 +
Rotate Left
 +
|
 +
|style="text-align: center;" |
 +
Training<br>
 +
Trainer/Trainer.con<br>
 +
Rotate Left Left
 +
|}
 +
 
 +
= Organisation =
 +
 
 +
[[File:2017-SweCanTeam-1-Organisation.png|Organisation]]
  
 
=== Organisation ===
 
=== Organisation ===
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=== Photos ===
 
=== Photos ===
 
  
 
== Files ==
 
== Files ==
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== Publications ==
 
== Publications ==
 
(Bjurling 2017) '''Most valuable player? - Assessing the impact of individual team role activity on team performance in a microworld environment'''<br>
 
<br>
 
Artur : Oscar Bjurling <br>
 
Type : Bachelor thesis, Linköping University, Sweden. <br>
 
The full thesis can be downloaded at:  http://liu.diva-portal.org/smash/get/diva2:1111835/FULLTEXT01.pdf<br>
 
<br>
 
'''Abstract''' <br>
 
Studying team performance dynamics in tasks and activities has proven difficult because of the dynamic and unpredictable nature of the real world. Microworld systems aim to address that issue  by  providing  researchers  with  controllable  simulated  environments  that  captures  the essence  of  their  real-world  counterpart  activities.  This study utilized one such microworld system, called C3Fire, to simulate a forest firefighting setting where 48 participants divided into 12 teams were tasked with cooperating in extinguishing the fires. Teams consisted of four roles –  each  with  its  different  responsibilities  and  resources.  The aim of this study was to determine whether any individual team role had a greater impact on team performance than the other roles. Each team encountered three distinct scenarios of varying difficulty. Command input action counts and self-assessed performance scores were collected for each participant. These measurements were tested for correlations with team scores. The logistics chief role, who was responsible for re-filling and re-fueling other units, stood out as being the only role whose command input count correlated with team score, and being one of only two roles for which  command inputs and self-assessed performance scores were correlated, as well. Results of a multiple regression procedure also indicated that the command counts of the logistics chief was a significant predictor of team score.
 
 
 
(Weilandt 2017)''' Individual Workload’s Relation to Team Workload - An investigation'''<br>
 
<br>
 
Artur : Jacob Weilandt <br>
 
Type : Bachelor thesis, Linköping University, Sweden. <br>
 
The full thesis can be downloaded at:  http://liu.diva-portal.org/smash/get/diva2:1111849/FULLTEXT01.pdf<br>
 
<br>
 
'''Abstract'''<br>
 
There is an ongoing debate regarding the construct of team workload and a central point in that debate is team workload’s relation to individual workload. This study set out to investigate this relationship. To assess the participants’ workload a microworld called C3Fire was used to simulate a complex control situation in which teams had to cooperate to complete the task of fighting a forest fire. Twelve teams that consisted of four members in each team were recruited. In the microworld each member of the team took on one out of four separate roles and completed three different scenarios with varying degree of difficulty in C3Fire. After each scenario, a number of questionnaires aimed at gauging different aspects of the teams’ experience in the microworld were administered. The questionnaire in focus of the current study was the DATMA questionnaire, which was used to measure individual workload and team workload. To assert the relationship between the two constructs a multiple linear regression was conducted. The results provided showed that individual workload could be used as a significant predictor for modeling team workload. The study therefore concludes that there is evidence for a relationship in which each team members individual workload could be the parts of the total sum of team workload
 

Latest revision as of 12:24, 22 August 2021



Project

Year 2021
Project Name
Project
Acronym 2021-NPS-1-Mail
Organisation
Country USA
Contact Person
Project Members

System modules

Tasks
Forest Fire Yes
Search and Rescue No

Resources
Fire Fighters Yes
Fuel Logistic No
Water Logistic Yes
FireBreak No
UAV / Drone No
People Transportation No

Communication Tools
Mail Yes
Chat No
Diary No
Chared Map No
Map Symbols No
Voice No

Decision Suport
Prediction No

    

Objects

The scenario contain the following map objects.

Objects on map

Fire
Spread
Delay
Normal 1 Normal
Birch Birch 2 Slow
Pine Pine 0.5 Fast
Swamp Swamp No fire

Water

Water
House House
School School

Units

Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Units
Logistic Logistic Logistic Units

Maps

The experiment did use four maps.

Map map
        
Map yellow
        
Map red
        
Map training

Training
Green
Green/Green.con

Yellow
Yellow/Yellow.con
Flip Horizontal

Red
Red/Red.con
Rotate Left

Training
Trainer/Trainer.con
Rotate Left Left

Organisation

Organisation

Organisation

Roles

Units

ID Type Comment
Fire Fighters


Screen Pictures

UI Manager


Photos

Files

Experiment

Player Instructions
Configurations
Video Recordings
Logfiles


Forest Fire Water Logistic Fuel Logistic FireBreak People UAV Map Symbols Prediction


Art work

Organisation
Icones
Pictures


Analysis

Publications