C3Fire

Difference between revisions of "Config/Session Example/Demo/P2-F8"

From C3LearningLabs
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= Files =
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== Files ==
  
 
;Location
 
;Location
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{{Multicol-end}}
 
{{Multicol-end}}
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=== Units ===
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== Organisation ==
 +
 
 +
=== Units ==
  
 
The scenario contains the following units:
 
The scenario contains the following units:
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 +
== Map ==
 
=== Map Objects ===
 
=== Map Objects ===
 
The scenario contain the following map objects.
 
The scenario contain the following map objects.
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= User interface =  
 
= User interface =  
  
== Player ==
+
=== Player ===
  
 
[[File:C3Fire-UI-Demo-P2-F8-Player.png|none|800px|Player]]
 
[[File:C3Fire-UI-Demo-P2-F8-Player.png|none|800px|Player]]
  
  
== Manager ==
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=== Manager ===
  
 
[[File:C3Fire-UI-Demo-P2-F8-Manager.png|none|800px|Player]]
 
[[File:C3Fire-UI-Demo-P2-F8-Manager.png|none|800px|Player]]
  
== Replay ==
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=== Replay ===
  
 
[[File:C3Fire-UI-Demo-P2-F8-Replay.png|none|800px|Player]]
 
[[File:C3Fire-UI-Demo-P2-F8-Replay.png|none|800px|Player]]

Revision as of 12:50, 28 August 2021



Files

Location
The configuration files are located at
SessionDef -> Demo -> FireFighting ->P2-F8
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P2-F8
Configuration file : P2-F8.con
Scenario file : P2-F8.sce


Modules

Tasks
Forest Fire Yes
Search and Rescue No

Resources
Fire Fighters Yes
Fuel Logistic No
Water Logistic No
FireBreak No
UAV / Drone No
People Transportation No

Communication Tools
Mail Yes
Chat No
Diary No
Chared Map No
Map Symbols No
Voice No

Decision Suport
Prediction No

    

Organisation

= Units

The scenario contains the following units:

Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Units
Logistic Units
Search and Rescue Units
Drone / UAV


Map

Map Objects

The scenario contain the following map objects.

Objects on map
Fire
Spread
Delay
Normal 1 Normal
Birch Birch 2 Slow
Pine Pine 0.5 Fast
Swamp Swamp No fire
House House
School School

Organisation

Organisation

Variations

P1-F4-SeeAllFire

This configuration let player-X see the all fire, even if the fire is not in the unit's field of view.
SessionDef -> Demo -> FireFighting -> P2-F8
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4/Variations
Configuration file : P2-F8-SeeAllFire.con
Changed file : P2-F8-Roles-SeeAllFire.coni
Changed configiration
<Roles>
    <Role
      IDName = "X"
      ...
      SeeAllFire = "True"
      ...

User interface

Player


Manager

Player

Replay


Video