Difference between revisions of "Config/Session Example/Project/P4-F8B2L3D1-3x15min"
From C3LearningLabs
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[[File:P4-F8B2L3D1-3x15min-ui-player-a.png|none|800px|Player Chief]] | [[File:P4-F8B2L3D1-3x15min-ui-player-a.png|none|800px|Player Chief]] | ||
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− | [[File:P4- | + | [[File:P4-F8B2L3D1-3x15min-ui-uav-control.png|none|Drone]] |
<br> | <br> | ||
;Player B | ;Player B | ||
[[File:P4-F8B2L3D1-3x15min-ui-player-b.png|none|800px|Fire]] | [[File:P4-F8B2L3D1-3x15min-ui-player-b.png|none|800px|Fire]] | ||
<br> | <br> | ||
− | [[File:P4- | + | [[File:P4-F8B2L3D1-3x15min-ui-player-firebreak.png|none|Drone]] |
<br> | <br> | ||
;Player C | ;Player C | ||
[[File:P4-F8B2L3D1-3x15min-ui-player-c.png|none|800px|Logistics]] | [[File:P4-F8B2L3D1-3x15min-ui-player-c.png|none|800px|Logistics]] | ||
<br> | <br> | ||
− | [[File:P4- | + | [[File:P4-F8B2L3D1-3x15min-ui-player-firebreak.png|none|Drone]] |
<br> | <br> | ||
;Player D | ;Player D | ||
[[File:P4-F8B2L3D1-3x15min-ui-player-d.png|none|800px|Rescue]] | [[File:P4-F8B2L3D1-3x15min-ui-player-d.png|none|800px|Rescue]] | ||
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=== Manager === | === Manager === |
Revision as of 15:26, 7 April 2023
Files
- Location
- The configuration files are located at
- SessionDef -> Projects-> P4-F8B2L3D1-3x15min
.../C3LearningLabs/C3Fire/Client/SessionDef/Projects/P4-F8B2L3D1-3x15min
- Condition-1
- Configuration file : P4-F8B2L3D1-3x15min-C1-F80.con
- Scenario file : P4-F8B2L3D1-3x15min-C1.sce
- Condition-2
- Configuration file : P4-F8B2L3D1-3x15min-C2-F60.con
- Scenario file : P4-F8B2L3D1-3x15min-C2.sce
- Condition-3
- Configuration file : P4-F8B2L3D1-3x15min-C3-F100.con
- Scenario file : P4-F8B2L3D1-3x15min-C3.sce
- Training-1
- Configuration file : P4-F8B2L3D1-3x15min-T1.con
- Scenario file : P4-F8B2L3D1-3x15min-T1.sce
- Training-2
- Configuration file : P4-F8B2L3D1-3x15min-T2.con
- Scenario file : P4-F8B2L3D1-3x15min-T2.sce
Modules
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Organisation
Units
Fire Fighting Units | |
Fire Break Units | |
Logistic Units | |
Drone |
Fast | |
Slow | |
Slow | |
Fast | |
Map
Map Objects
The scenario contain the following map objects.
Objects on map
Fire Spread Delay |
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Normal | 1 | Normal | |
Birch | 2 | Slow | |
Pine | 0.5 | Fast | |
House | |||
Tent |
Maps
The experiment did use three maps.
Condition-1 |
Condition-2 |
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User interface
Player
- Player A
- Player B
- Player C
- Player D
Manager
Fire start and fire development
- When new fires starts and how the fire develop if no fire fighting is done.
Contidion 1 (Medium - Orange)
Fire speed delay: 80
Fire 1 |
Fire 2 |
Fire 3 |
End |
Contidion 2 (Hard - Red)
Fire speed delay: 60
Fire 1 |
Fire 2 |
Fire 3 |
End |
Contidion 3 (Easy - Green)
Fire speed delay: 100
Fire 1 |
Fire 2 |
Fire 3 |
End |
Training 1
Fire speed delay: 100
Fire 1 |
Training 2
Fire speed delay: 100
Fire 1 |
End |
Resources
Organisation | Organisation |
Icons | |
Pictures |
Variations
- Chat : Configuration that uses a chat instead of mail.