Difference between revisions of "Config/Session Example/Project/P4-F8B2L3D1-3x15min"
From C3LearningLabs
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− | |[[File:c3fire-pic-number-brown-9.gif|Fire Break]] [[File:c3fire-pic-number-brown-10.gif|Fire Break]] | + | |[[File:c3fire-pic-number-brown-9.gif|Fire Break]] |
− | | | + | |Slow |
+ | |- | ||
+ | |[[File:c3fire-pic-number-brown-10.gif|Fire Break]] | ||
+ | |Fast | ||
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|[[File:c3fire-pic-number-blue-11.gif|Water Logistic]] [[File:c3fire-pic-number-blue-12.gif|Water Logistic]] [[File:c3fire-pic-number-blue-13.gif|Water Logistic]] | |[[File:c3fire-pic-number-blue-11.gif|Water Logistic]] [[File:c3fire-pic-number-blue-12.gif|Water Logistic]] [[File:c3fire-pic-number-blue-13.gif|Water Logistic]] |
Revision as of 15:08, 7 April 2023
Files
- Location
- The configuration files are located at
- SessionDef -> Projects-> P4-F8B2L3D1-3x15min
.../C3LearningLabs/C3Fire/Client/SessionDef/Projects/P4-F8B2L3D1-3x15min
- Condition-1
- Configuration file : P4-F8B2L3D1-3x15min-C1-F80.con
- Scenario file : P4-F8B2L3D1-3x15min-C1.sce
- Condition-2
- Configuration file : P4-F8B2L3D1-3x15min-C2-F60.con
- Scenario file : P4-F8B2L3D1-3x15min-C2.sce
- Condition-3
- Configuration file : P4-F8B2L3D1-3x15min-C3-F100.con
- Scenario file : P4-F8B2L3D1-3x15min-C3.sce
- Training-1
- Configuration file : P4-F8B2L3D1-3x15min-T1.con
- Scenario file : P4-F8B2L3D1-3x15min-T1.sce
- Training-2
- Configuration file : P4-F8B2L3D1-3x15min-T2.con
- Scenario file : P4-F8B2L3D1-3x15min-T2.sce
Modules
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Organisation
Units
Fire Fighting Units | |
Fire Break Units | |
Logistic Units | |
Drone |
Fast | |
Slow | |
Slow | |
Fast | |
Logistic Units | |
Drone |
Map
Map Objects
The scenario contain the following map objects.
Objects on map
Fire Spread Delay |
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Normal | 1 | Normal | |
Birch | 2 | Slow | |
Pine | 0.5 | Fast | |
House | |||
Tent |
Maps
The experiment did use three maps.
Condition-1 |
Condition-2 |
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People
The task for the search and rescue chef is to evacuate people if needed.
The area contain the following people that may need to evacuate.
Condition 1 |
Condition 2 |
Condition 3 |
User interface
Player
- Player A
- Player B
- Player C
- Player D
Manager
Fire start and fire development
- When new fires starts and how the fire develop if no fire fighting is done.
Contidion 1 (Medium - Orange)
Fire speed delay: 80
Fire 1 |
Fire 2 |
Fire 3 |
End |
Contidion 2 (Hard - Red)
Fire speed delay: 60
Fire 1 |
Fire 2 |
Fire 3 |
End |
Contidion 3 (Easy - Green)
Fire speed delay: 100
Fire 1 |
Fire 2 |
Fire 3 |
End |
Training 1
Fire speed delay: 100
Fire 1 |
Training 2
Fire speed delay: 100
Fire 1 |
End |
Resources
Organisation | Organisation |
Icons | |
Pictures |
Variations
- Chat : Configuration that uses a chat instead of mail.