C3Fire

Project : P4-F8B2L3D1-3x15min

From C3LearningLabs


Files

Location
The configuration files are located at
SessionDef -> Projects-> P4-F8B2L3D1-3x15min
.../C3LearningLabs/C3Fire/Client/SessionDef/Projects/P4-F8B2L3D1-3x15min
Condition-1
Configuration file : P4-F8B2L3D1-3x15min-C1-F80.con
Scenario file : P4-F8B2L3D1-3x15min-C1.sce
Condition-2
Configuration file : P4-F8B2L3D1-3x15min-C2-F60.con
Scenario file : P4-F8B2L3D1-3x15min-C2.sce
Condition-3
Configuration file : P4-F8B2L3D1-3x15min-C3-F100.con
Scenario file : P4-F8B2L3D1-3x15min-C3.sce
Training-1
Configuration file : P4-F8B2L3D1-3x15min-T1.con
Scenario file : P4-F8B2L3D1-3x15min-T1.sce
Training-2
Configuration file : P4-F8B2L3D1-3x15min-T2.con
Scenario file : P4-F8B2L3D1-3x15min-T2.sce

Modules

Tasks
Forest Fire Yes
Search and Rescue No

Resources
Fire Fighters Yes
Fuel Logistic No
Water Logistic Yes
FireBreak Yes
UAV / Drone Yes
People Transportation No

Communication Tools
Mail Yes
Chat No
Diary No
Chared Map No
Map Symbols No
Voice No

Decision Suport
Prediction No

    

Organisation

Organisation    OR    Organisation


Units

Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Units
Fire Break Fire Break Fire Break Units
Water Logistic Water Logistic Water Logistic Logistic Units
Drone Drone
Fire Fighting Fire Fighting Fire Fighting Fast
Fire Fighting Fire Fighting Fire Fighting Fire Fighting Fire Fighting Slow
Fire Break Slow
Fire Break Fast
Water Logistic Water Logistic Water Logistic
Drone

Map

Map Objects

The scenario contain the following map objects.

Objects on map

Fire
Spread
Delay
Normal 1 Normal
Birch Birch 2 Slow
Pine Pine 0.5 Fast
House House
Tent Tent

Maps

The experiment did use three maps.

IMap 1
        
Map 2
        
Map 3
        

Condition-1
Orginal

Condition-2
Rotate Left


Condition-3
Flip Vertical
Rotate Right

User interface

Player

Player A
Player Chief


Drone


Player B
Fire


Drone


Player C
Logistics


Drone


Player D
Rescue

Manager

Fire start and fire development

When new fires starts and how the fire develop if no fire fighting is done.


Contidion 1 (Medium - Orange)

Fire speed delay: 80

IMap 1
        
Map 2
        
Map 3
        
Map 4

Fire 1
00:02:15

Fire 2
00:02:19

Fire 3
00:02:25

End
00:02:30

Contidion 2 (Hard - Red)

Fire speed delay: 60

IMap 1
        
Map 2
        
Map 3
        
Map 4

Fire 1
00:02:15

Fire 2
00:02:19

Fire 3
00:02:25

End
00:02:30

Contidion 3 (Easy - Green)

Fire speed delay: 100

IMap 1
        
Map 2
        
Map 3
        
Map 4

Fire 1
00:02:15

Fire 2
00:02:19

Fire 3
00:02:25

End
00:02:30

Training 1

Fire speed delay: 100

IMap 1

Fire 1
00:02:15

Training 2

Fire speed delay: 100

Map 1
        
Map 4

Fire 1
00:02:15

End
00:02:30

Resources

Organisation Organisation
Icons
Pictures

Variations

  • Chat : Configuration that uses a chat instead of mail.